Community Activity:Commenter Heroes

Ok, I'm just going to start something that has popped in my mind. I'm going to make your all heroes in an Idle Game. I might drop this because it kinda looks stupid, but it's for fun anyways so here we go for now.

If you don't know how this works, that's okay. The only thing you need to know is that whenever a hero uses their basic attack or is damaged, they gain energy and when their energy bar is full, they use it all on their active skill.

Just put your name under one of these classes, list your three favorite effects out of these five (unless your skill is Effect Controller), and choose your favorite skill.

Effects

 * Freeze (Targets unable to do anything)
 * Silence (Targets unable to use their active skill)
 * Stun (Targets are weakened by 35% and have a chance of attacking their own allies)
 * Petrify (Targets are unable to do anything. This effect generally has a longer lasting effect that Freeze, but targets' defense is also increased.)
 * Horrify (Targets are unable to use basic attack)
 * Burn (Damages the target over time)
 * Twine (Targets after one round are unable to do anything)

Skills

 * Damage
 * Tank
 * Healer
 * Buffer
 * Effect Controller
 * Hindrance

Assassin
The best for attacking large bosses due to their direct damage.
 * Yoda is the bandit from clash royale wash dash here comes bandit ash
 * 31 - Effect
 * CrossDoggo is going to be a ninja - Effect Controller (I wanna be really fast)
 * P-dog will also be a ninja, effect controller (sneaky and strong)

Warrior

 * spacepuppy-main: freeze. passive: damge, healer, buffer. Archer with an crosshairs and with a blade on bow for Melee if need, better with ranged
 * GG4L - Chrono the god of time twine stun and petrify. (Hindrance) Can move at the speed of light. I can hit anyone after my clock of time hits them. I can teleport people back to where they are and freeze them while I go away.

Priest

 * PET - damage

Ranger
bnb- tank- freeze, stun, burn

Mage
The best for control against swarms due to their crowd control.