2021 Battle Cards Info

Hello. Due to popular request, Henry Hudson is bringing back the card system. This time, it will be a battle card system, in which players can fight each other in turn-based combat.

[|The doc]

In the link above, Henry Hudson has created numerous attacks and abilities for all rarities. You may message Henry Hudson via message wall (only message wall no Discord) and request for certain abilities. You can choose up to a total of 3 attacks/abilities in any rarity, but there is no guarantee that you will get all of them. '''You may also suggest attacks and abilities via your message. Please do this as it will help out the game.''' Also, please note that you will most likely not be playing with your own card, though your request will be for your personalized card.

Requests are first come first serve, by the way.

Sign up below and I will make a card based off your user profile. Again, this system is first come first serve. No putting your name above others.

Sign Up (Sign-ups are now closed. If you would like a card, PM Henry Hudson GC)

 * Henry Hudson GC
 * Shyguyboi
 * OMGDaYT
 * NatTheOne
 * TheYounglings
 * MartSays
 * Obi
 * Swasimcool
 * BonkyBoi
 * Toad
 * Aee23
 * Moon man
 * ZOMBOSS
 * DEWICORN
 * Mortal
 * Big Rafy
 * toasted
 * No Avatar
 * Wooden Board
 * Golf
 * Hashiuga
 * ChaseWinner
 * DaDudey

Battle Format #1: 1v1
Each player will have 3 cards to play in battle. They will be drafted similar to the format of Clash Royale Draft Challenge, in which a player is offered 2 cards, and he/she chooses one and gives the other to his/her opponent. One player will choose/give 2 cards, and the other player will choose/give 1 card. The player who only chooses/gives 1 card will go first.

The player who does not go first has immortality for only the first turn, meaning that none of his cards can be knocked out in the first turn. This rule only applies to the player who does not go first. Should a card run out of health, the card will be left with 1 health in that case. The purpose of this rule is to prevent the player going first from gaining an extreme advantage.

Once a card runs out of health, it is knocked out. It can return to the battlefield with full health after 3 whole turns. If all three cards of a player get knocked out, that player loses.

Battle Format #2: 3v3
Each player fights with his or her own card. All the other rules are the same as Format 1, except that the team that goes first will be decided by a coin flip.

Clarifications for Battling

 * Abilities do not stack. For instance, if an enhancement ability that increases damage by 25% is used twice, damage is not increased by 50%. It stays at 25%, but the amount of turns that the ability lasts for can be renewed.
 * Charges for an attack must be used in consecutive turns. For instance, if an attack states, "Charge 3 turns, deals 800 damage," then all three charges must be used in consecututive turns. Once the 3rd charge is activated, the card may immediately attack.
 * Cards may use other abilities during charges, but the charge will reset to 0.
 * If a card is stunned, the charge is not reset.
 * Chances are to be determined by the referee (Henry Hudson). He will determine these chances with a random number generator.
 * Poison attacks (such as Wooden Board's poisonous oak, for example) activate immediately after they are used. For instance, if Wooden Board uses her attack on Henry Hudson, then Henry Hudson suffers 40+120 = 160 damage on that turn.
 * Strength and weakness abilities/attacks do not affect the amount of damage that poisons deal.
 * You will not necessarily be battling with your own card. In fact, it is possible that you will battle against your own card.

Glossary

 * Attacks: Turns that are used to hurt your enemy(s)
 * Abilities: Turns that are used to assist you or your allies.
 * Critical: Double the usual damage
 * Charge x turns: The ability must be charged for x turns before using it. Charging takes up a full turn, and using other abilities between charges will reset the charge count. If you are stunned while charging an attack, the charge does not reset.
 * Stunned: A target cannot use any attacks or abilities while stunned.